Tine Bech Studio creates public art, light art, interactive installations, sculptures and games which invite wonder, physical interaction and social exchange.
We merge art with the digital language of technology to create stunning visual projects that consider culture, audience interaction, and physical space.
Our work fits public spaces, museums and galleries, light festivals, business places, private sector workspaces, and private homes.
Our projects has been presented in numerous museums and venues, as well as many other public sites and contexts, both in the UK and internationally
We connect and activate people and places – our project can reaches up to 80.000 interactions by audiences over two weeks.
We create encounters that connect, intrigue and inspire us.
Tine Bech Studio believes culture creates communities that art is for anyone and that art belongs everywhere.
We use innovative technology, ethnographic research, and play and game theories to engage people with each other, with places and objects.
Tine is a leading light in a new wave of artists whose currency is experience, shared and celebrated. She has the potential to create experiences where participation, interaction and sharing have impacts on people and places that revitalize civic life.
– Professor Jonathan Dovey
Tine Bech Studio actively explores the relationship between people, technology and physical space.
We develop interactive artworks with robust interfaces, which visitors can understand intuitively, enabling them to develop confidence and become fully engaged.
We Believe was a breathtakingly beautiful experience and a profound artistic exploration of our attitudes to the city’s public spaces.
-Jacob Bundsgaard, Mayor of Aarhus Municipality
We develop big ideas that transform public spaces.
We show how the public realm can be successfully activated. Transforming buildings, bridges, rivers, gardens, and transport systems into opportunities for participation, curiosity and communication.
We create unique experiences for people, using our behaviours and social abilities with interactive art, technology and the materials around us“, says Bech, who has developed a model for creating a new type of interactive art, placing the audience’s experience at its centre. “I think art is actually a collective, quite a social, experience”, she adds.
I think the world’s public spaces need more of your playful social interaction, especially at this time in history when people seem so divided.
– Interaction Magazine, SIGGRAPH Art Gallery 2016
The We Believe project was one of the most popular works during the European Capital of Culture, Aarhus 2017. It was seen from afar by over 150,000 people and lots of people talked about it on social media.
– Annette Damgaard curator and director, The Association Hidden Places
Thank you so much for your stunning work at Reykjavik City Hall. Its fantastic, people love it, so do I. Its a major hit in the city and we are so proud to have had you here
-Ingi Thor Jónsson, Reykjavík City Hall
I believe that play is important to society as a whole; it is part of our social fabric and lies at the core of many social bonds. I don’t define play as being only for children. I view play culturally and as part of adaptation. Our own evolution and survival as a species shows the centrality of play” says Bech.
See some of the projects we made. There are many more and lots coming up