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We make

Projects that create connections between people, places and objects

Art that activate public spaces

Stunning light installations

Playable Cities projects that explore how culture, technology and play can shape the future of our cities.

Digital projects that are defined by both a strong visual and sculptural presence

Participation playful interactions and social game making

Interactive projects that work in both public commercial spaces and cultural spaces

Projects that surprises and intrigues audiences

Work that invites both adults and children to play

Artworks that can be enjoyed irrespective of whether there are one or more people participating

Interfaces that are easy to navigate but still allow for spontaneity

Invitations to play that bridge the gap between active and passive participation.

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Learn about the studio and what we do.

Interactive art creates moments of wonder and encounters that connect us

About Tine Bech Studio

Tine Bech Studio is a facilitator of innovative thinking, merging art and design with the digital language of technology and physical participation to create public art, light art, interactive installations, sculptures and games. Our combined knowledge, drawn from art, interaction design, play theory, electronic engineering and software design, delivers projects that connect strangers for shared moments of discovery and wonder.

  • Our installations can reach up to 80,000 interactions with visitors over a two-week period.
  • Our photogenic artworks are enormously shareable and posted in high numbers on social media.
  • Our artworks provide a deeply social dimension. “I have been there and have never talked to so many strangers”, “It makes you sociable”, “I had so much fun I forgot to be embarrassed”.
  • Visitors often stay longer than they had anticipated – we observe that people will have ‘just one last go’ many times. People often come back several times and bring friends.
  • Our projects create wellbeing. “I have never seen an artwork where everyone smiles“, “No one leaves without a smile”. We now know from neuroscience that ‘play lights up the brain’ and creates positive emotion, which alters our feelings and makes us more resilient, happier and productive.
  • Our multifaceted artwork creates flourishing communities. We know from Play Theory that play is part of our social fabric and lies at the core of many social bonds.

See what Tine is inspired by and why she became an artist.

People, play, places and technology inspire me.

About Tine Bech
Dr Tine Bech is a multidisciplinary artist and has a PhD in Play Theory and Interactive Art, a Masters in Sculpture and a BA in Painting. She has extensive practical and theoretical experience in activating public spaces as well as designing for human interaction and understanding why we play. She creates innovative, interactive art, and designs eloquent, playful and meaningful artworks in the public realm and for galleries and museums. She was born in Aarhus, Denmark, and now lives in London and works internationally.

Buildings, squares, bridges, rivers, gardens, offices and foyers are transformed into opportunities for participation, curiosity and communication. Tine places the audience at the centre of her works, creating open systems, objects and spaces where personal experience is celebrated. Her work transforms environments and human behaviour through the creative possibilities of play and innovative use of technology.

Despite living in an age that seems to offer unlimited forms of media communication, we still fundamentally crave human connection – to find expression in community and in dialogue. In today’s digitally automated world, she contributes to debate about the design and implementation of increasingly interactive and smart automated environments – including cities and public spaces

Working with electronic engineers, fabricators and architects in the creative process, Tine creates:

  • Public art that activates spaces and shapes our future cities.
  • Interactive art that surprises and connects people and places.
  • Stunning light installations that create curiosity and attract audiences.
  • Sculptures big and small, inside and out.
  • Works that encourage game making and participation.

We work in dialogue with curators, commissioning bodies and stakeholders to deliver projects that:

  • Create impactful visual installations to make attractive social spaces where people want to gather.
  • Produce creative spaces for people to intuitively interact and actively participate,no matter what their level of knowledge of art or technology.
  • Can be enjoyed irrespective of whether there are one or more people participating.
  • Generate spectacular interactive designs with robust interfaces which visitors can understand intuitively, enabling them to become fully engaged and develop confidence.
  • Are unique to the space – all our projects are creative systems designed with the ability to change form, shape or colour.

More about Tine and her work



Dr Tine Bech has extensive practical and theoretical experience in activating public spaces as well as designing for human interaction and understanding why we play. Her research transforms environments and human behaviour through the creative possibilities of play and innovative use of technology.

Commissions and Exhibitions

Commissions and Exhibitions

Tine’s work has been presented in numerous museums and venues, as well as many other public sites and contexts, both in the UK and internationally.

Speaker engagements

Speaker engagements

Tine gives talks on a range of subjects including why we play, cultures at play, social and public spaces, future cities, human interaction and automated environments.

Places we have worked

Tine Bech makes digital rainbows out of darkness

- Alan Gemmell, British Council.

"Tine is renowned for her amazing public artworks that pop up in unexpected places. From bridges that light up as people pass over them, to live events where communities swim in clouds of Olympic colours, to battles on bikes, her works actively challenge our common assumptions about art, public space and participation.

- Victoria Tillotson iShed Producer, Watershed.

The work Tine Bech Studio is doing with light, architecture & play is just astonishing

-Mathias Poulsen CounterPlay

Tine creates a democratic space that allows sculpture and audience to hold the same value and significance so that one cannot be fully appreciated or understood without the interaction of the other.

– Donna Lynas, Director, Wysing Arts

It is the kind of interactive event or game that makes you feel closer to complete strangers. It brings the good in everyone out and shows we still play as adults

-Alejandro Aspinwall, Doctoral Researcher about Rainbow Maker
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Some of the organisations which have commisioned or presented Tine’s work

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