BikeTAG: Colour Keepers - Playable City
Interactive Light Art Game
BikeTAG is a game system of led lights, proximity sensors and a Smartphone application. Originally created in 2012 during the Playable City Sprint, hosted by Watershed and the British Council.


Created by
Tine Bech
Made in collaboration with Bang and Lee (Korea) and Julian Stykes (Wales)
Supported by Bristol City Council and Arts Council England
Photos by Max McClure
Orginally commissioned by Playable City, Watershed and the Bristol Enterprise Zone
Presented at
Bristol Enterprise Zone



In a unique commission for Bristol Temple Quarter, the BikeTAG light system was used within an innovative street game that lit up Bristol’s Enterprise Zone. The new commission ‘Colour Keepers’ was designed to help re-invent perceptions of the Enterprise Zone, the area surrounding Bristol’s Temple Meads Station.
Part exploration, part battle, part collaboration, part art experience, Colour Keepers was a chance to play on bikes in the city, set colours free and co-create light trails using the BikeTAG light system. With five colours to set free, players explored the Zone as they battled to win.
The game ran at dusk on Sat 18th and Sun 19th May and was used as a public Play Test to gather feedback from players. This was the very first game created using the BikeTAG system, and the very first time it was played with a full line-up of participants.
I loved the game – it was a Technicolor experience."Game Participator



Awesome night. My bike is looking really boring now."
I saw placed in my own city where I had never been before!"
We loved the Dark Matter Character! Was suitably terrifying – like an adventure."