Tracking You

Alexander Grace van Zyl

Tracking You

Interactive Sound Installation

The Tracking You installation uses real-time location tracking technology and wearable capes to create a performative relationship between the work and the participant; establishing a visual and auditory dialogue between art and audience. A dance between technology, creativity and people- an interactive sound experience.

Two boys play a game of catch in capes that trigger sounds based on their wearers' movement.
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Created by

Tine Bech Studio

Programmed by sound engineer Tom Mitchell.

Supported by Ubisense real time technology and the Digital Cultures Research Centre, UWE


Presented at

Victoria and Albert Museum, Sackler Centre, V&A Digital Art Festival, London, UK 2012

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Posing in coloured capes, workshop participants have fun exploring movement and sound.
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A workshop participant leaps with excitment.

Visitors are invited to put on capes featuring the latest real-time location systems technology.  When they move around the installation sounds are generated as a result of their speed and their location in relation to other visitors. 

Each cape creates very different sounds – big and monstery, or tiny and tinkly – as they move, and nothing when they’re still.

When players get close to each other a laser like shooting sound is triggered. Within seconds of putting on the capes, players ‘got’ the game — adopting characters and body language based on the sounds, shaking their shoulders (that’s where the tracker tags are, so you can create more sound that way) and devising ‘zap zap’ fighting games.

Tine's workshops illicit fun and playful joy from participants.
Two women playfully interact in colourful capes, their faces lit up with joy.
Two men playfully interact in colourful capes.
Movement and sound created in Tine's workshop Tracking You brings great joy to a man participating in a yellow cape.

Tracking You is based on a Real Time Location System, RTLS, a tracking system used by, among others, the military, car manufacturers and grocery stores. Six sensors are placed to form a quadrangular space containing five capes augumented with an advanced RFID chip. Via the tracking sensors, a main computer knows where the capes are located. Participants can choose between five beautiful silk capes printed with a digital pattern in different colours. Each cape has its own sound profile and participants can develop their own playful interactions.

Tine Bech worked with Ubisense, a technology company who combine an ultrawideband (UWB) technology platform with a real-time software solution. This live indoor tracking system was ‘hacked’ and altered with permission.

Interested in another interactive sound experience? Check out Mememe!

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