Civic Square and The Department of Dreams have funded a small research project that explores how we play together during lockdown. In this time we have stayed ‘hyperlocal’, proximity has become a commodity and we are finding new places, creating new spaces for…
We are thrilled to have been longlisted for the 2020 Lumen Prize for Art and Technology. Our entry 'We Believe' is a large-scale interactive piece that connects two cities via a control room with retro-style consoles. The project is an exploration…
Tine has been awarded a Creative Entrepreneur in Residence by Creativeworks London. Working with Cass Business School, Tine will explore how play and art can be central to enhance understanding and expression in management of organisations. Tine will investigate how…
Tine has been awarded an Innovate Voucher by Innovate UK, the Technology Strategy Board to help her grow her business and take a successful art practice into new markets. The award will enable Tine to transfer her knowledge in interactive…
Watershed and REACT are showcasing Play Sandbox and have published six projects films that tell the stories of the people at the heart of Play Sandbox and of the new products that they have made.
Two (or more) massive stunning clouds hang over the city – lighting up and displaying people’s messages they encourage participants to play and connect. Hanging over the cities public spaces: pedestrian streets, in alleyways, or in open spaces these beautiful,…
From floating messageboards to musical benches: ideas for a more playable city the Guardian wrote The shortlist for the Playable City Award 2015 is announced, we take a look at some of the interactive projects hoping to inject a bit of fun into city…
The Big Swim is an art installation, which takes place in a swimming pool and aims to encourage playful art experiences and promote local community interest in swimming ahead of the 2012 Olympic and Paralympic Games in London. It is…
Tine Bech has been awarded a PhD research grant by UWE new Digital Cultures Research Centre. She will be researching and working at the Pervasive Media Studio. Bech practice-based PhD research explores the artistic application of interactive technologies and play theory to create interactive installations…