Tine is a leading light in a new wave of artists whose currency is experience, shared and celebrated. She has the potential to create experiences where participation, interaction and sharing have impacts on people and places that revitalize civic life.
— Prof Jonathan Dovey, Digital Cultures Research Centre.
Tine Bech Studio merge art and design with the digital language of technology and participation to create public art, light art, interactive installations, sculptures and games. Tine Bech Studio merges art and design with cutting-edge technologies and play to create stunning public art artworks and socially interactive places.
Projects are underpinned by research and a theoretical framework for designing engagement and reflecting on audience behaviour, as well as a robust approach to evaluation.
Our interactive art and installations actively engages to create positive interaction. We know from our research that there are certain things that play does for us. One of the most important things is that, from an academic point of view, it enables us to be emotionally intelligent. When we play, we learn how to be with other people, how to socialise, we learn to connect, so it has the ability to develop social bonds and create a sense of belonging. Play rewards us with joy and promotes empathy. Now, more than ever, we need to promote compassion between people.
We believe that play is important to society as a whole. In today’s culture we think of play as “silly” and see it as opposite to the seriousness of work, whereas in fact the opposite of play is not work, but depression.
See more about our thinking and impact in Our Research and Our Reach.
See what Tine is inspired by and why she became an artist.
People, play, places and technology inspire me.
Dr Tine Bech is a multidisciplinary artist with a PhD in Play Theory and Interactive Art, a Masters in Sculpture and a BA in Painting. She has extensive practical and theoretical experience in activating public spaces as well as designing for human interaction and understanding why we play. She creates innovative, interactive art, and designs eloquent, playful and meaningful artworks in the public realm and for galleries and museums. She was born in Aarhus, Denmark, and now lives in London and works internationally.
‘We create unique experiences for people by using our behaviours and social abilities, technology and materials,’ says Bech, who has developed a model for creating a new type of art, placing the audience’s experience at its centre. ‘I think art is actually a collective, social, experience,’ she adds.
More about Tine and her work
Some of the organisations which have commissioned or presented our work
