Collaborative digital and physical Game. Orginally commissioned by British Council 2015.
Rainbow Makers is an intuitive, collaborative game played at museums and galleries. It is an inventive, participatory experience for visitors to explore and engage with the venues’ collections in order to achieve a collective vision: the creation of a digital rainbow which takes form simultaneously both in-venue and online.
Wearing artist made interactive light wearables, players set out in groups to seek out seven artworks each assigned a colour of the rainbow. The aim of the game is to find all seven spaces, and illuminate the objects or artworks within them with the appropriate colour of the rainbow. Each artwork is ‘guarded’ by a ‘Gatekeeper’ who will take a photo of the players. Images taken by the seven gatekeepers of the teams illuminating the artworks are uploaded to a website. These images combined, form a giant collective rainbow that is projected live in the museum. Once the players have brought light to the artwork and created a photo for the rainbow, the gatekeeper grants them one ‘colour wish. When the teams have interacted with all seven colours they are Rainbow Makers.
Through the process of the game, audience members – working together as teams but also as onlookers and witnesses to it – can playfully interpret both the familiar and the new, literally illuminating the venue in order to shine a new light of its collections, spaces and histories. The project provides an inventive, participatory space for people to dream, to play and to explore, and to reimagine the idea of a museum, no matter what their level of knowledge is of art or the venue itself.
Rainbow Makers tour to museums and galleries around the world. The project was initially staged at the Israel Museum in Jerusalem during Contact Point. Created in collaboration with museums and gallery staff, the project focuses creatively on enabling museum’s visitors to come together, meeting gatekeepers from different communities, and re-imagining the Museum.
The whitworth, Museums at Night, 2017.
Israel Museum, Contact Point, Jerusalem Season of Culture 2016.
Amazing – I never seen a museum like this before
It was fun, the game worked in a way that I saw and interacted with art work and installations in ways that hadn’t previously
Tine Bech makes digital rainbows out of darkness
– Alan Gemmell, British Council.
It is the kind of interactive event or game that makes you feel closer to complete strangers. It brings the good in everyone out and shows we still play as adults
-Alejandro Aspinwall, Doctoral Researcher
The night was a big success: the game so representative of a participatory Lates event that we are now working on further proposals with the artist to develop the project and seek funding to produce it again.
-Nick Stockman, Producer Museums at Night, Culture24